Tag Archives: Standard

Liches Be Crazy

There are a lot of hipsters out there that are claiming that they knew Dungeon Geists was a good card before the card was even spoiled. Same with Huntmaster of the Fells. And they are most definitely correct; both are extremely powerful creatures for their own unique abilities. However, now that all of the Dark Ascension newness has worn off, I still think that there is an extremely strong sleeper amongst the pack that hasn’t been explored to its fullest potential yet: Havengul Lich. I would like to introduce to you my list featuring this powerful card dubbed UBR “Liches Be Crazy.”

This card is pure pimp.

3 Dragonskull Summit
3 Drowned Catacomb
4 Evolving Wilds
2 Blackcleave Cliffs
2 Island
2 Mountain
2 Sulfur Falls
6 Swamp

24 lands

4 Perilous Myr
3 Bloodline Keeper
4 Necrotic Ooze
2 Olivia Voldaren
3 Solemn Simulacrum
1 Grimgrin, Corpse-Born
3 Havengul Lich
2 Wurmcoil Engine
2 Rune-Scarred Demon

24 creatures

4 Faithless Looting
2 Go for the Throat
4 Heartless Summoning
2 Forbidden Alchemy

12 other spells

2 Massacre Wurm
2 Doom Blade
1 Steel Hellkite
2 Beguiler of Wills
2 Nihil Spellbomb
1 Black Sun’s Zenith
2 Arc Trail
3 Manic Vandal

15 sideboard cards

Lich is so bonkers. I can’t get over it. What I love about this list is that there are so many different angles to shoot from. You can combo out on an empty board with Necrotic Ooze (and Grimgrin, Corpse Born and Bloodline Keeper in your graveyard). You can combo off with Havengul Lich,¬†Heartless Summoning and Perilous Myr. The Ooze also plays as Lich 4-7, allowing you to play creatures from your graveyard, giving you pseudo haste with their abilities (which it already had anyways, but it is redundancy, which is nice). And even then, you can still drop Heartless Summoning¬†and play Rune-Scarred Demon as early as turn 4. Olivia Voldaren takes care of token decks pretty quickly too and is completely relevant with Ooze. Honestly, though, Faithless Looting is the glue that sticks this deck together. It’s every bit as good as everyone has been claiming especially in other formats. While it hasn’t really been explored too much in Standard, this is the type of deck that loves it.

And on top of all of this, Lich plays really nicely with Heartless Summoning, making your guys even cheaper from the graveyard. Forbidden Alchemy is possibly the only odd card out of the bunch, but this deck needs creatures in the yard and this card does this pretty efficiently. Ultimately the line of play with this deck is to run out a Heartless Summoning and/or Perilous Myr to either speed things up for you or slow it down for you opponent. Then ramp up via Solemn Simulacrum into your bombs or combo pieces. Faithless Looting should also be an early line of play, setting you up for the later turns when mana is of the utmost importance.

Now obviously looking at this list, you’ll see some weaknesses. Extremely aggro decks will give this deck troubles if you can’t find an early Perilous Myr and/or Go for the Throat. The SB helps in the form of Arc Trail, Doom Blades, and Black Sun’s Zenith. SB graveyard hate definitely hurts this deck some, but most people aren’t packing Nihil Spellbomb, which is probably hits the hardest out of all the graveyard hate. Beguiler of Wills, another underexplored card, comes in against token decks as an activated ability that really plays well into the Lich (but unfortunately doesn’t play well with Heartless Summoning, which is fine with the redundancy in the form of Necrotic Ooze and Havengul Lich). Massacre Wurm comes in again against specific archetypes (Tokens, Aggro, other sacrifice based decks) and Steel Hellkite is kind of a swiss-army knife that can hit troublesome permanents that these colors can’t otherwise deal with (while also having relevant abilities to copy). Manic Vandal and Nihil Spellbomb round out the SB as typical options.

I’m not sure how resilient this build will be, but hopefully there will be enough angles to shoot from that opponents will get thrown off their game trying to disrupt one part while getting crushed by another. I’m definitely going to be playing this during this upcoming FNM and hopefully breaking this card wide open, at least within that crowd. The card is as highly abusable and as good as you think it’d be; if I were you, I’d pick some up soon and try em out. If anything else, the card is extremely fun and combo-riffic, something that isn’t too easy to come by in a somewhat competitive creature card.

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